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Passive Commander skills

Every passive skill, branch and rank progression.

Each skill has its own page with complete rank progression. Passives use points earned from Commander levels; actives use recovered Command Cores.

Skill Branch Ranks Access
Calibrated Barrels Defense 3 3 / L2
High-Density Ammunition Defense 3 3 / L2
Automated Feed Defense 3 3 / L2
Shaped Charges Defense 3 3 / L10, Calibrated Barrels 1
Magnetic Focusing Defense 3 3 / L10, High-Density Ammunition 1
Crossfire Doctrine Defense 3 3 / L15, Automated Feed 1
Ballistic Command Defense 3 3 / L20, Crossfire Doctrine 1
Capacitor Banks Defense 3 3 / L2
Cooling Loops Defense 3 3 / L2
Field Coils Defense 3 3 / L2
Cryogenic Control Defense 3 3 / L10, Cooling Loops 1
Beam Collimation Defense 3 3 / L10, Capacitor Banks 1
Resonant Network Defense 3 3 / L15, Field Coils 1
Energy Command Defense 3 3 / L20, Resonant Network 1
Extended Uplink Defense 3 3 / L5
Signal Amplification Defense 3 3 / L10, Extended Uplink 1
Air-Defense Telemetry Defense 3 3 / L15
Missile Propulsion Defense 3 3 / L15
Missile Retargeting Defense 1 1 / L30, Missile Propulsion 1
Combined-Arms Command Defense 3 3 / L15, Signal Amplification 1
Regenerative Bulkheads Defense 3 3 / L15
Temporal Suppression Defense 3 3 / L30, Cryogenic Control 1
Efficient Fabrication Economy 3 3 / L2
Rapid Prototyping Economy 3 3 / L2
Production Scheduling Economy 3 3 / L2
Adaptive Logistics Economy 3 3 / L15
Accelerated Construction Economy 3 3 / L10, Efficient Fabrication 1
Rapid Matter Reclaim Economy 3 3 / L15, Accelerated Construction 1
Paired Matter Reclaim Economy 1 1 / L30, Rapid Matter Reclaim 1
Closed-Loop Logistics Economy 3 3 / L5, Drone Fleet 1
Autonomous Coordination Economy 3 3 / L10, Closed-Loop Logistics 1
Drone Fleet Economy 5 5 / L2
Thermal Recirculation Economy 3 3 / L25, Strategic Stockpiles 1
Grid Maintenance Drones Economy 3 3 / L15, Production Scheduling 1
Strategic Stockpiles Economy 3 3 / L20, Grid Maintenance Drones 1
Learning General 3 3 / L2
Command Nexus General 3 3 / L20, Learning 1
Decisive Window General 3 3 / L25, Command Nexus 1
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