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Learning

You learn more from each defeated machine and reach new Commander levels sooner.

You learn more from each defeated machine and reach new Commander levels sooner.

Defeated machines grant 5/10/15% more Commander experience. Matter and score are unchanged.

Requirements and progression

Branch: General.

Ranks and access: 3 / L2.

Rank Effect at this rank
1 Reward-eligible defeated machines grant 5% more Commander XP; accumulate final bounty × 5 × rank hundredths of bonus XP; award whole bonus points and carry the fractional remainder to later defeats in the same run. Score and recoverable Matter remain the original bounty.
2 Reward-eligible defeated machines grant 10% more Commander XP; accumulate final bounty × 5 × rank hundredths of bonus XP; award whole bonus points and carry the fractional remainder to later defeats in the same run. Score and recoverable Matter remain the original bounty.
3 Reward-eligible defeated machines grant 15% more Commander XP; accumulate final bounty × 5 × rank hundredths of bonus XP; award whole bonus points and carry the fractional remainder to later defeats in the same run. Score and recoverable Matter remain the original bounty.

This passive uses Commander points. A level provides one point after level 1, so choose the specialization that fits your defense. Read the passive skill index.

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