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Piercing Rounds

Temporarily lets Gun and Gauss rounds pass through ground machines to hit targets behind them.

Piercing Rounds

Temporarily lets Gun and Gauss rounds pass through ground machines to hit targets behind them.

Active: Gun and Gauss rounds pierce every ground machine along their path to maximum range. Duration: 10/11/12/13/14 s. Cooldown: 300/275/250/225/200 s.

Requirements and progression

Branch: Defense.

Ranks and access: 5 Cores / L25.

Rank / Cores Effect at this rank
1 Active: Gun and Gauss fire intersects every compatible ground machine to maximum range.
2 Active: Gun and Gauss fire intersects every compatible ground machine to maximum range.
3 Active: Gun and Gauss fire intersects every compatible ground machine to maximum range.
4 Active: Gun and Gauss fire intersects every compatible ground machine to maximum range.
5 Active: Gun and Gauss fire intersects every compatible ground machine to maximum range.

This active uses Command Cores rather than passive points. Removing a Core ends its live effect without resetting cooldown. Read the active skill index.

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