wiki / Field manual / EN
Your first defense
Build overlapping fire, power it, research new tools, and reclaim what the battle leaves behind.
Start with Campaign from the main menu. The first map introduces the core building loop, and Deep Woods is the guided First Contact front.
The first instructions ask for two Gun Towers on highlighted tiles with overlapping road coverage, a Solar Panel, and a Research Building. Gun Towers protect the road; Solar Panels produce the Energy required by construction and weapons; the Research Building develops more tools. Aircraft arrive later, so prepare Anti-Air research before they reach the base.
A practical sequence
- Use the reference catalogue to understand each structure, machine and Commander skill.
- Establish overlapping coverage instead of relying on one isolated tower.
- Keep Energy production ahead of weapon and development demand.
- Assign research and watch new routes before they open.
- Leave construction drones able to recover wrecks when Matter is needed.
- At each tenth-wave milestone, defeat all Overseers and collect the eligible Command Core.
A full Matter store can stop reclaim. Add capacity or spend available Matter so drones can continue. An underpowered defense cannot fire merely because its towers are built.
Explore Energy and Matter, the arsenal, and machine counters.