wiki / Economy / EN

Research and infrastructure

Keep blueprints, grid development and storage in step with your weapons.

A Research Building turns available Energy into design progress. Research develops the permitted tools for the current defense; a map's Defense whitelist still limits its arsenal.

Research has a fixed Energy budget. Faster research improves the work rate, not the total amount of Energy required. An Energy shortage pauses progress. Queue order lets you prepare the next counter before its threat arrives.

The current economic and infrastructure catalog contains Matter Extractor, Solar Panel, Matter Storage, Energy Storage and Research Building. These remain available on every campaign front. The Nuclear Plant is not part of the current normal build catalog.

Storage is a capacity tool, not a source of income. An empty larger store does not power a shot. A full Matter store prevents reclaim until value is spent or capacity expands.

The command base is also part of your economy and workforce. Its inspector provides upgrade and repair controls; it is not a tower that can be reclaimed. Protect it while developing its support capacity.

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